Swap Cleric
EARTH 2

Swap Cleric

  • ATK:
  • 500

  • DEF:
  • 1000

  • View:
  • 3117




If this card is sent to the GY as Link Material: You can have that Link Monster lose 500 ATK, then draw 1 card. You can only use this effect of "Swap Cleric" once per turn.




 
 
AI Power Analysis
Material bodyConfidence: Medium
64± 7/ 100
Power Score
Intrinsic 62
Deck 65

Swap Cleric — Power Evaluation

Final Score: 64 ± 7 · Confidence: Medium

  • Intrinsic: 62 · Deck: 65 · Meta: provisional
  • Primary role: Material body · Secondary: Extender, Recovery/Recursion

Why it scores here

Swap Cleric earns its score by converting a Link material into a card: when it is sent to the GY as Link Material it draws 1, so it functions as a self-replacing body rather than a plain Normal Summon. Its 500 ATK / 1000 DEF earn nothing here — the value is the free draw plus a clean, generic Level-2 EARTH Cyberse body, confirmed by 400 recorded decks (94.2% Mekk-Knights) running it at 2.42 copies on average and co-decking it with Link Disciple in 98.2% of those lists. It contributes no disruption whatsoever, so its ceiling is set by material and refuel utility, not by any board-breaking power.

Axis scores

Axis Score Evidence
Accessibility 60 Not searchable by its own text, but it is main-decked in 400 lists at 2.42 copies (243 of them at 3), making it a reliably drawn generic Level-2 body (observed).
Combo & Conversion 50 No combo data was supplied (0 appearances, 0 as_starter/as_material), and by text it adds one Link material plus a draw rather than building a board alone (inferred).
Resource Economy 68 The body is spent on a Link Summon and the GY trigger then draws 1 card, a net +1 replacement priced only by -500 ATK on that Link Monster (verified).
Effect & Interaction 8 It offers zero interaction with the opponent's plays; the -500 ATK clause merely weakens your own Link Monster (verified).
Material Utility 66 Generic Level-2 EARTH Cyberse with no summoning condition, archetype lock, or self-restriction, so it remains usable Link/Xyz-2 material even if its effect is negated (verified).
Resilience & Flexibility 58 The trigger is conditional — it only fires when sent to the GY as Link Material, so it is inert if used as Synchro/Xyz/Tribute material or if the Link Summon is negated, and the once-per-turn clause caps it to one draw (verified).
Deck-Building Efficiency 72 Splashable with no archetype requirement and redundant copies are fine (243 of 400 decks run 3); the only real cost is a slot for a 500-ATK Level 2 (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 62, Deck ≈ 65, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Replaces itself with a card: being sent to the GY as Link Material triggers a draw, so the material investment is refunded.
  • Fully generic: no archetype field, no summoning condition, no lock — usable as material in any Link/Xyz-2 line.
  • Level 2 EARTH Cyberse body fits Link-1 climbs and Rank-2 plays even if the effect is blanked.
  • Cheap to run: 2-3 copies are normal (243 of 400 decks run 3) and it is main-decked in 400 recorded lists, 94.2% of them Mekk-Knights.

Weaknesses

  • No interaction with the opponent at all — it neither disrupts nor protects.
  • The effect is conditional on being sent to the GY specifically as Link Material; other material types or a negated Link Summon leave it blank.
  • Once-per-turn clause caps it to a single draw per turn.
  • The -500 ATK clause is a genuine (if small) downside applied to your own Link Monster.
  • Perceived portability is narrower than the text suggests: 94.2% of its recorded deck usage is a single archetype.

Counters / choke points

  • Called by the Grave chained to the GY trigger, which can negate the draw.
  • Negating the Link Summon (so the card is never sent to the GY) blanks the effect entirely.
  • Any effect that prevents it from reaching the GY, or that removes it before it can be used as Link Material.
  • Note: Ash Blossom & Joyous Spring does not stop a draw, since no card is added from the Deck to the hand.

Best use

Link material body that refunds itself with a draw. Decks: Mekk-Knights, Cyberse/Code Talker Link decks. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: If this card is sent to the GY as Link Material, you can have that Link Monster lose 500 ATK, then draw 1; once per turn.; Stats/typing: Level 2, EARTH, Cyberse, 500 ATK / 1000 DEF, no archetype.; Deck sample: 400 decks main-deck it (0 in side) at an average of 2.42 copies, max 3.
  • Observed: 94.2% (377/400) of recorded decks running it are Mekk-Knights; the next largest home is Code Talker at 3%.; Copy distribution: 243 decks run 3, 82 run 2, 75 run 1.; Link Disciple co-occurs in 98.2% of those decks; Mekk-Knight core cards at ~96%; Book of Moon at 89.8%.; One guide (a Code Talker guide) mentions the card in its main-deck monster section.; Zero combo entries reference this card.
  • Inferred: Its practical function is a self-replacing Link material: the body is spent on a Link Summon and the draw refunds the card.; The effect is dead if the card is used as Synchro/Xyz/Tribute/Fusion material, or if the Link Summon is negated, because it must be sent to the GY as Link Material.; Ash Blossom & Joyous Spring cannot negate the draw (a draw is not adding from the Deck), but Called by the Grave can negate the GY trigger.; Although the text is fully generic, 94.2% archetype concentration implies its real usage is bound to a specific Link-material line rather than being a free splash everywhere.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no guide content describing this card's role beyond a main-deck listing











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